

This program was designed to mimic functionality of AnotherSymbiote's Script Merger mod for The Witcher 3. Additionally, if your mods are not named in such a fashion to be loaded AFTER the game's files, the game files will load after your mod, and it will appear to not work. When any of your mods edit the game file, the last one in alphabetical order will be loaded, effectively wiping out all previous ones. The game loads these files in alphabetical order - this, it loops through each *.pak file and loads each game file. Mods that make changes to any of the core game files are stored in separate *.pak files. Kingdom Come: Deliverance loads *.pak files located in your (Game directory)\Data folder. I will try and get back to it soon, I apologize for the inconvenience. Notice: I am changing careers/moving across the US and will not be able to support this program for some time.
